5e glyph of warding. You can also discern the school of magic in a magic trap or ward without first casting detect magic, at a DC of 17 + spell level. 5e glyph of warding

 
 You can also discern the school of magic in a magic trap or ward without first casting detect magic, at a DC of 17 + spell level5e glyph of warding  Spell selection: Only spells that target one or

They DON'T automatically know which spell it is, and the Glyph itself ISN'T what glows, though the player may guess that's the spell concerned because GoW would be an obvious. The relevant text is 'You decide what triggers the glyph when you cast the spell. ] If the spell requires concentration, it lasts until the end of its full duration. g. Cast glyph of warding with all of our spell slots. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. This is done 4 hours before dusk. Glyph of Warding. For example, you can use Spellcraft to identify a glyph of warding or symbol without first casting read magic, but at DCs of 15 and 21 instead of 13 and 19, respectively. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Oct 27, 2014. Multiple glyphs cannot be cast on the same area. Re: Using Glyph of Warding on the move. [. Typically, any creature violating the warded area without speaking a pas phrase. Hex can, over its duration, target more than one creature (while still only. So no, you could not use it to imbue with Holy Weapon. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. In conclusion it's not proximity but interaction that matters, but proximity is usually a prerequisite of interaction. You can store a prepared spell of 3rd level or lower in. You set the conditions of the ward. One could create a spell glyph containing a fireball spell (range 150 ft) with a trigger of "when a small or larger creature approaches within 150 feet" and place the glyph in the center of a room 300 feet across to effectively ward the entire room with a single glyph. Warlock - Glyph of Warding? This is my first campaign and I'm playing a warlock. Also note that Epic Boons are something entirely at a DM's discretion and only they can decide to bestow one on your character. In both the game I DM and the one a player from that game runs which I play in, we've gotten up to a lot of shenanigans with it. -spirit shroud. No because glyph of warding says this: You can store a prepared spell of 3rd Level or lower in the glyph by casting it as part of creating the glyph. That individual receives the benefits of. Location. The first sentence clarifies that the magical effect needn’t be harmful. Creatures in a 20-foot radius sphere make a Dexterity saving throw or take 5d8 acid, cold, fire, lightning, or thunder damage (your choice when you cast the spell), or half damage on a successful save. Then you fight the combat with every buff spell on you at once. Also, each time it takes damage, you take the same amount of damage. Buff (. Spell Glyph. You just have to use a trigger that has to happen before you move the book 10 feet from the pedestal. With that in mind, casting the empowered. Even if it was possible to do it, it would not be practical at all. The other great use of Glyph of Warding is creating defensive areas. Glyph has an anti-move clause. If you create a spell glyph, you can store any spell of up to the same level as the slot you use for the glyph of warding. That's what I thought, thanks! According to the DMG you can use an arcana check to detect and disable magical traps, like a glyph of warding (DMG pg. The explosion spreads around corners. I would treat the DC the same way. No limit is mentioned of how small the glyph can be, only limited by how large, but let's say you could put 1 glyph in a. Like glyph, you have wide latitude in regards to the trigger, and a successful deception check could convince your thief to go for easier pickings. There is information there that may already answer a question you may have. 2016-04-22, 12:18 PM. You can store a prepared spell of 3rd level or lower by casting it as part of creating the glyph. Does a placed Glyph of Warding (on a door, for example) detect as magical? If so, does it show the glyph so that a Rogue may then. Hiya. Thirdly, due to the number of spell slots that it takes just to cast Demiplane, Disintegrate, and a Glyph of Warding big enough to fit a Disintegrate he can probably one make one glyph per day, so one counter to this tactic is to apply any amount pressure for them to act quickly. furthermore, the gem saves you money every time you. The spell being stored has no immediate effect when cast. Make sure that the word isn’t “hello” or something likely to be said by another creature. Share. During your game you might find yourselves asking questions about how Glyph of Warding works in certain cases. Spell Glyph. Range: 60 feet. ISBN 0786965606. The Glyph overrides the spell's normal targeting and range and so on and (in this case) makes the spell target the creature that triggered the Glyph. Glyph of Warding says it can't be moved without breaking the glyph and causing the stored spells to fizzle out. A rogue (only) can use the Search skill to find the glyph and Disable Device to thwart it. Depending on the version selected, a glyph either blasts the intruder or activates a spell. A death Frisbee is a pretty cool idea, though. In this case, the spell cost. A creature takes 5d8 acid, cold, fire, lightning, or thunder damage on a failed saving throw (your choice when you create the glyph), or half as much damage on a successful one. Setting a Ward of Hold Person down then waiting with a Held Action for someone to round a corner and step on it, is my personal favorite use. School: Abjuration. Spell Glyph: You can store a prepared spell of 3rd level or lower in the glyph by casting it as. The Spell Glyph option of the Glyph of Warding spell (PHB, p. Glyph of warding plus hunter's mark/hex Benefits: You get +1d6 to every hit all day without having to concentrate RAW: 9/10. ) Gliph of warding + Dominate Person ( make the invader attack his friends or activate traps. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Incite Greed : This is a gamble. The target of the glyph of warding is listed as object touched or up to 5 sq. Crawford's point is that the range of self isn't overridden by the Glyph of Warding. There are three important locations for the spell:The person triggering the glyph turns into the caster basically, so if someone touches it and triggers it then they become the target self. Glyph of Warding on a shield. And planar binding says this: The creature must be within range for the entire casting of the spell. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. If the surface or object ismoved more than 10 feet from where you cast this spell, the glyph is broken,and the. Haven't gotten to those spells yet (still level 4), but those spells are useful in table top 5e as well, so no surprises there. Ambitious_Duck6044 • 2 yr. The PHB for 5e doesn't say that it has to harm. If Glyph of Warding included a "This spell has been triggered" notification, then it would say so. If you create a spell glyph, you can store any spell of up to the same level as the slot you use for the glyph of warding. If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and. (Wish itself is, but it's not the spell you're storing in the glyph. Each creature in the area must make a Dexterity saving throw. )Had this come up as a major element in a campaign I played today. Glyph of Warding says: If the surface or object is moved more than 10 feet from where you cast the spell, the glyph is broken, and the spell ends without being triggered. If the other five glyphs were programmed to activate when "a creature activates that other glyph," then it's clear that the creature is the target. Spell selection: Only spells that target one or. @JeremyECrawford A spell is a spell, but how is a spell from Spell Glyph (Glyph of Warding) cast? Can it be counterspelled? — Marc Sharma (@LeMarcSharma) October 14, 2016. Each creature in the area must make a Dexterity saving throw. A. Theoretically because the RAW reading doesn't say it has to be within the circle to activate (e. That's the 5e limitation. However, with the Glyph of Warding spell, you could store the spell Find Steed in a glyph (since Find Steed only targets one creature--self--it can be stored in the glyph). The explosive runes are pretty cut and dry. Spell Glyph. A cunning wizard or cleric would plant glyphs in the throne rooms, arcane laboratories, and chapels where intruders might attack. It works pretty well in the module dungeons for 5e. They use the same language as the rest of the 5e system I can see why folks see this ass "vague answers", but really it avoids more misinformation. The glyph can. A glyph of warding can guard a bridge or passage, ward a portal, trap a chest or box, and so on. Duration: Until dispelled or triggered. If you create a spell glyph, you can store any spell of up to the same level as the slot you use for the glyph of warding. Scenario: Cleric/Wizard casts Glyph of Warding and stores the spell Warding Bond. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. N. Death Ward. As such it. . g. However, summon elemental you can pick whatever type of elemental you want to pop out. However, with respect to your invisibility idea, you can’t make objects invisible with the spell. leomund’s secret chest and mordenkainen’s faithful hound are kind of hit or miss but very cool flavor regardless and anti-life shell is of course a great spell. This question attempts to resolve this. So say you create a 9th level Counterspell Glyph, with the trigger as "Whenever someone not me or my companions casts a spell. Wizard Class: School of Symbols. A cunning wizard or cleric would plant glyphs in the throne rooms, arcane laboratories, and chapels where intruders might attack. Animate Dead doesn't target single creature or area, which is a requirement for spell glyph. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an. If you choose a surface, the glyph can cover an area of the surface no. Also, the glyph damages if the surface or item is decided to move over 10 feet from where you cast this spell, and the spell completes without even. In 5e I honestly can't think of many ways for players in a non-evil campaign to really use. . Glyph of Warding states: When you cast this spell, you inscribe a glyph that later unleashes a magical effect. The spell must target a single creature or an area. Stop it. You can't cast multiple spells into the same glyph. If you create a spell glyph, you can store any spell of up to the same level as the slot you use for the glyph of warding. . This leaves a glyph landmine that deals on average 94 damage. The only limits to the spell are what is written in the spell itself, so let's look at what the spell says: You decide what triggers the glyph when you cast the spell. Both Glyph of Warding and Arcane Abeyance allow you to bypass the 10 minute casting time of Private Sanctum, leaving little window for creatures with teleportation to escape. This powerful inscription harms those who enter, pass, or open the warded area or object. So as a 14th level wizard you can cast the 7th level Glyph of Warding but will only have a 6th slot or lower spell to store into it. Glyph of Warding can be cast (spell glyph) into something like a scroll and then sealed. Glyph of Warding text has the following. Then have the glyph of warding contain a sending spell or something similar which tells the person to crush the gem and summon the item, or which somehow causes the sapphire to be crushed and the object gets summoned away. Death Ward. However 5e rules follow a simple "Specific overrides generic" and Glyph of Warding offers specific changes to how spellcasting handles. The sphere spreads around corners. Glyph of Warding (p. The Cleric's casting of Glyph of Warding consumes 200 gp of dust. Anyone can use the Explosive Runes mode. Spell Glyph. The character set the conditions of the ward. Actually you can up-cast Glyph of Warding if you want to throw in a spell higher than lv3. Assume the character somehow has access to all these spells and the necessary material resources. This gets you away from the double concentration thing (which really needs to be avoided) but allows him to use it as an explosive runes style Glyph. Glyph of Warding. The spell being stored has no. Typically, any creature entering the warded. 1. Here is a not so quick video about why Glyph of Warding is an amazing spellSupport us on Patreon: Intro0:16 Glyph o. Glyph of Warding A glyph of warding spell has been cast on the first step leading down to the underground level. Spell Glyph. The spell must target a single creature or an area. When the Cleric begins casting is not specified. If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered. 1 The notable exception is Glyph of Warding and the pertinents are in the linked answer. The glyph can cover an area no larger than 10 feet in diameter. The spell being stored has no immediate effect when cast in this way. Spell storing rings only store up to 5th level. The spell still only targets a single creature, but still has a range of self. " Cast either Infernal Calling or Summon Greater Demon on. Glyphs are faster and cheaper to create than scrolls. Glyph of Warding text has the following. This powerful inscription. Usually, some element of a trap is visible to careful inspection. Take a short rest to use Arcane Recovery and restore two 4th level spell slots. While the trigger of the glyph can be unlimited in range ("Trigger when I move 12,000 miles away") the spell that is cast is cast from the gylph with all its normal. The Spell Glyph section of Glyph of Warding states: The spell must target a single creature or an area. Some buff spell like Haste. If you rule consistently, reading "harm" as being part of the spell for glyph of warding also requires reading the opening line of geas as carrying weight, which does actually make geas useful, since it explicitly now compels the creature to carry out the task. or even saing a password. The point being that, if you can create it in that circumstance, you can create just one of the two glyphs of warding, and "forget" the suggestion one. . Yes, Glyph of Warding creates the glyph when you are casting the Spell and Metamagic also occurs when a spell is being cast. Even Arcane Lock seems to make using it on a book questionable under RAW. Mage Armor (same thing, spell without burning the spell slot) 4. Misty step has a range of self, which means it only targets a single creature. Somewhere. When the glyph is triggered, the stored spell is cast. The total duration of spell remains same until dispelled or triggered. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Thus you would have 2 9th-level spell slots. This Glyph, placed upon the wall of the study, triggers upon Aroden's death. When triggered, the glyph erupts with magical energy in a 20-foot-radius. When the glyph is triggered, the stored spell is cast. The casting time of counterspell specifies that you're responding to a creature you can see who is casting a spell. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. DESCRIPTION. There is a deeper question at the heart of my question in that Glyph of Warding appears to have its own sense of agency in the game. Or throw it on someone's bed, triggered to drop a Sleet Storm when someone falls asleep there. It is 10 feet from where you cast the spell, not 10 feet relative to something else such as a Bag of Holding that. Cast a Glyph of Warding in conjunction with Counterspell. (Character facing decision). Not sure what you mean by dual concentrate, though. Glyph of Warding ( Player's Handbook v. Now let’s move on to my personal thoughts on the mark of warding dwarf. If the trigger was "someone casting a spell" then the Glyph could feasibly interrupt the casting similar to a Counterspell. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. Starting at 3rd level, you can also cast the Arcane Lock spell with it. Glyph of Warding is perfect for any party member adept at making calculated decisions. The glyph can cover an area no larger than 10 feet in diameter. Casting Time: 1 hour Range: Touch Components: V, S, M (incense and powdered diamond worth at least 200 gp, which the spell consumes) Duration: Until dispelled or triggered When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an. Glyph of Warding is a Touch spell that targets a surface or an object that can be closed. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. Glyph of warding activation range. Some magic traps (such as the glyph of warding spell) have more complicated trigger conditions, including a password that prevents the trap from activating. Book states that the trigger for it can be all sorts of things. The trick is quite simple - You stack a bunch of floor spots or objects with Glyph of Warding ( Spell Glyph ) and trigger all of them when nearby to gain an infinite amount of concentration spells durations without concentrating ( Yes, it works like that ) or non-concentration buffs or instant heals for that matter. 245). 5, p. Glyph of Warding (p. Typically, any creature entering the warded area or. When the glyph is triggered and say it’s a fireball I’ll rule that the fireball cannot be countered. Her pact wasn't made intentionally, it's more a curse that came with learning eldritch knowledge from her book of shadows. So I've come here to r/powergamermunchkin to ask, what are the strictly RAW ways - if any - to change the location of a Glyph of Warding without "moving" it. Spell Glyph: You can store a prepared spell of 3rd Level or lower in the glyph by casting it as part of creating the glyph. Glyph of Warding can only hold spells of 3rd level or lower, so Haste is okay, Greater Invis is not. The spell must target a single creature or an area. Description: Inscribe a circle of arcane glyphs on the ground. 5 was different from 5e. Glyph of Warding is a great spell for a prankster. Cast glyph of warding at 7th level, storing Tenser's transformation, with some trigger that the wizard alone can do, on your castle floor. If the sur-face or object is moved more than 10 feet from where you cast this spell, the glyph isThe description of Wish in the Player's Handbook says that if you use it to do anything other than duplicating another spell, you suffer stress, one of the results of which is:. I'm not seeing that restriction for Glyph of Warding anywhere. Description . You have advantage on attack rolls that you make with simple and martial weapons. So, with this trick, not only will you have to spend 100 hours and 20,000 gp on the spells needed, you will also not be able to move more than 10 feet the entire time. However, Glyph of Warding can be used to avoid the problem sir_argo noted, you load the summoning into the glyph with some condition you can trigger at will,. Cast magic circle at 6th level, with the glyph of warding at the center. 9th level slot to cast wish, to make a glyph of warding (no cost) and then use the 8th level slot to put a spell in the glyph. or a fiend to your service. So, for the cost of 200 gp and some materials, it seems that one could create envelopes or small boxes of concentration buff spells that are opened by the user. Looking at what I could find it seems like the Glyph of Warding is cast upon an area with a specific focus item in the area. I don't believe this would have significant impact and it is technically already possible through the Bard's Magical Secrets feature but that's a much higher tax for the Bard. The description of the Glyph of Warding spell states, in part (emphasis mine):. 3/day costs only 18000 gp. The glyph can cover an area no larger than 10 feet in diameter. *That is, provided the spell meets the targeting criteria for glyph of warding holding the spell, which is: The spell must target a single creature or an area. Now, consider the Spell Glyph version of the spell Glyph of Warding. 2. The spell being stored has no immediate effect when cast in. Eligible spells must target a single creature (like eg. Basically, use Spell Glyph well, and you can create free-action. ago. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a. Glyphs each count as a separate source of concentration so you can quite literally have all the concentration spells active on you at once. For glyphs inscribed on a surface, the most typical. Detect Magic reveals the presence of magical auras and can provide info on the associated school of magic (I typically require an arcana check if there are several auras or other complications). Two, the spell stored in a Glyph of Warding has to target a creature or an area. The glyph of warding 5e only can cover a space 10 feet in diameter. Alrighty day 160! Today is Glyph of Warding. " If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered. 245 PHB) to store Planar Binding (p. CrimeOfTheCentury • 4 yr. The glyph is nearly invisible and requires a successful Intelligence (Investigation) check against your spell save DC to be found. If the spell has a target, it always targets the creature who triggered the glyph. In D&D 5e, the Glyph of Warding spell allows you to store a spell that is cast on whoever triggers the glyph. called the "god box" put all the buff spells inside, activate, step out and be a god. The spell only states "The most typical" triggers with a few examples. There are two Level 4 5E lightning spells, and they are ones that are likely to get some attention when used. Casting Time: 1 hour. You've got one problem - "If you choose an object, that object must remain in its place, if the object is moved more than 10 feet from where you cast this spell, the glyph is broken. Duration: Until dispelled or triggered. Detecting and Disabling a Trap. Sources and Notes . Note: Magic traps such as glyph of warding are hard to detect and disable. RULES: - 5e D&D - 100% RAWWish + Glyph of Warding. Dec 23, 2017. If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the. Casting a 4th level Cure Wounds spell into Glyph of Warding only costs 200gp, where a Potion of Superior Healing costs 500gp, and casting a 5th level Cure Wounds into Glyph of Warding still only costs 200gp, where a Potion of Supreme Healing costs a whopping 2,000gp, 10 times the amount. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. A subreddit for D&D 5e and One D&D homebrew. Glyph of Warding is a Spell in Baldur's Gate 3. Glyph of Warding. Note: In comments on this answer, it was suggested that the special ability imbue arrow be combined with the spell glyph of warding to make arrows have spell or blast effects upon hitting their targets. So some people argue that the target of the spell must remain inside of it for tiny hut to remain, and when he walks out it vanishes. A spell with a target of “Self” can be cast only on the spellcaster, unless a special rule says otherwise. Glyph of Warding - Takes 1 hour to cast and two spell slots, but with enough time to prepare, it can break encounters. Nope. The most obvious issues likely include the following: My houserule has always been (since AD&D) that scribing a spell scroll costs you the spell level-squared x 100 gp. 1 Action: wish, glyph of warding set Scorching ray (2d6 x9) set to go off verbally (no action) (Timestop Round) 0. We can do better. Duration: Concentration, up to 1 minute. Using Glyphs of Warding to store Hypnotic Pattern, Suggestion, Command, Mass Suggestion, and other such non-violent options encourages some creative thinking. In D&D 5e, the Glyph of Warding spell allows you to store a spell that is cast on whoever triggers the glyph. The total worth of this diamond is more than 200 up, the entire spell consumes it. Unless the effect you want is the person exploding, then just glyph can do the effect by itself Reply. The spell must target a single creature or an area. Just some theory about unusual tactic. However, there is a caveat. Yes, at first glance seems useless and overpriced, but I would ask you to look a little closer. A rogue (only) can use the Search skill to find the glyph and Disable Device to thwart it. 3rd-level Abjuration. ago. if you can move it, it's an object can can't [sic] go more than 10 feet from casting pointWhen you cast this spell, you inscribe a glyph that later unleashes a magical effect. When you hit a target with a weapon. Bard Shenanigans. It also does not require concentration: You lose concentration on a spell if you cast another spell that requires concentration. Alas, an object is not a surface. Gender. The limits on the stored spell are. So the conditions are: Spell is of 3rd level (or the level you cast glpyh at) or lower: check; Spell must target a single creature: the caster is a single creature, check; Both conditions can be fulfilled, so you can store. It doesn’t require concentration and you can make as many as you want. Read magic allows you to identify a greater glyph of warding with. Both Guards and Warding and Temple of the Gods require you to cast the spell in the location every day for a year. The wording of the Glyph Of Warding spell, places no clear limitation regarding what conditionals can be placed on its triggering. 2 Action: wish, glyph of warding set Scorching ray (2d6 x7) set to go off verbally (no action) (Timestop Round) 0. You can’t have more than one steed bonded by this spell at a time. (Keep in mind, he would have to spend an entire hour casting the Glyph of Warding, then wait for the enemies to be led to the place with the staff, and make an attack with the staff as a weapon. The glyph of warding 5e only can cover a space 10 feet in diameter. The description of glyph of warding is vague about how spell glyphs are made, it says that you are casting the spell to be stored as part of casting this spell, and whether this takes a spell slot for both castings is unspecified as far as I can tell. Glyph of warding specifically states:. T. It would just take 12 hours (casting simulacrum) and "powdered ruby worth 1,500 gp" in addition to the 200 gp cost of the glyph of. Glyph of Warding. . This permanent Glyph, placed upon the ceiling of the sitting room, creates a bright flash of light each time a creature dies. Choose any number of creatures within range. The spell Find Steed states that. You can also discern the school of magic in a magic trap or ward without first casting detect magic, at a DC of 17 + spell level. The spell being stored has no immediate effect when cast in this way. Each creature that starts its turn in the line must succeed on a Strength saving throw or be pushed 15 feet away from you in a direction following the line. Components: V, S, M (Incense and powdered diamond worth at least 200 gp, which the spell consumes) When you cast this spell, you inscribe a. Glyph of Warding. However, the text doesn't in any way imply that the. Material Component: You trace the glyph with incense, which must first be sprinkled with powdered diamond worth at least 400 gp. The Glyph of Warding takes 1 hour to cast. Can you cast Revivify with Glyph of Warding onto a necklace? Trigger being when the necklace touches a corpse less than a minute old. SRD-OGL v5. Glyph of Warding. This will give a 4 hour duration, and therefore 4 castings of planar binding. The glyph takes an hour to cast, if you move it, it fails so you will have to get your party to wait an hour before every fight as the blade only lasts a minute. Spell gem is an item from the "Out of the Abyss" adventure, but technically the glyph of warding can be used this way since 5e began. Also known as "the spell that summons people angry at pineapple pizza. The first sentence clarifies that the magical effect needn’t be harmful. Spell Glyph. and one which will likely become significantly better as more material is published for 5e and more theoretical optimization is developed. roxierivet • 2 mo. Re: Glyph of Warding + Animate Dead = Your Army*2. 245). Community. The casting of the glyph of warding spell could be counterspelled if you happened to be around as it was being cast, but the subsequent triggering of the glyph is not the casting of a spell and thus cannot be counterspelled. Abstractions. The problem is the specifics of the spell: If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered. The glyph can. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an. Also, as pointed out by Vaz, the spell cast by Contingency will. It's basically glyph of warding but with. #1.